Alistair aka Shiny

Paladin - member of the Sons of Mercy

Description:




Level 11 Human Paladin
Alistair aka Shiny
+5
21
Strength
+2
14
Constitution
+2
14
Dexterity
-1
9
Intelligence
+4
18
Wisdom
+0
11
Charisma
HIT POINTS
Total
99
Bloodied
49
Surges
12
Value
24
SAVE MODIFIERS
Human Defense Bonus NAD (+1)
Class modifier NAD
+7
Initiative
5
Speed
SKILLS
+3
Acrobatics
+4
Arcana
+6
Athletics
+5
Bluff
+5
Diplomacy
+9
Dungeoneering
+8
Endurance
+9
Heal
+4
History
+14
Insight
+10
Intimidate
+9
Nature
+14
Perception
+9
Religion
+3
Stealth
+5
Streetwise
+3
Thievery
26
Armor Class
22
Fortitude
21
Reflex
21
Will
RACE FEATURES
Bonus feat
Description
Bonus skill
Description
Human Defense bonus
+1 NAD’s
CLASS FEATURES
Channel Divinity
Description
Divine Challenge
Description
Ardent Vow
replace Lay on Hands
Lawberaker’s Doom
Paragon Path
Immobilizing Action
Paragon Path
FEATS
Human Perseverance
+1 to sves
Action Surge
+3 Atk w/ AP
Mighty Challenge
add Str. mod to Divine Challenge
Weapon Proficiency – Bastard Sword
Description
Weapon focus – Heavy blades
+1 dmg
Focused Expertise – Bastard Sword
+2 atk w. Bstd Swd
Honored Foe
When a creature marked by you damages you gain temp HP (= Wis +4)
Toughness
+5 HP / tier
BACKGROUNDS
Geography – Forest
get Perception as a trained skill
AT-WILL POWERS
Divine Challenge
Description
Valiant Strike
Description
Ardent Strike
Description
Holy Strike
Description
ENCOUNTER POWERS
Divine pursuit
Description
Divine Mettle
Description
Divine Strength
Description
Winter’s Edge
Description
Ravenfrost Strike
Description
Lawbreaker’s Doom
Description
Dispensed Justice
Description
Shield of Discipline
Description
Guiding Verse
Description
DAILY POWERS
Ardent Vow
Description
Blazing Brand
Description
Arc of Vengance
Description
Knightly Intercession
Description
Bless Weapon
Description
ATTACKS
1d10 + 9
+16 vs AC
Melee Basic
EQUIPMENT
+2 Sunblade Bastard Sword
Description
+1 Blackiron Plate Mail
Description
MONEY
Platinum
0
Gold
100
Silver
0
Copper
0

Bio:

The Code of the Shiny Knights

  • Live to serve King and Country.
  • Live to defend Crown and Country and all it holds dear.
  • Live one’s life so that it is worthy of respect and honor.
  • Live for freedom, justice and all that is good.
  • Never attack an unarmed foe.
  • Never use a weapon on an opponent not equal to the attack.
  • Never attack from behind.
  • Avoid lying to your fellow man.
  • Avoid cheating.
  • Avoid torture.
  • Obey the law of king, country, and chivalry.
  • Administer justice.
  • Protect the innocent.
  • Exhibit self control.
  • Show respect to authority.
  • Respect women.
  • Exhibit Courage in word and deed.
  • Defend the weak and innocent.
  • Fight evil in all of its monstrous forms.
  • Fight with honor.
  • Avenge the wronged.
  • Never abandon a friend, ally, or noble cause.
  • Fight for the ideals of king, country, and chivalry.
  • Die with valor.
  • Always keep one’s word of honor.
  • Always maintain one’s principles.
  • Never betray a confidence or comrade.
  • Avoid deception.
  • Respect life and freedom.
  • Die with honor.
  • Exhibit manners.
  • Be polite and attentive.
  • Be respectful of host, women, and honor.
  • Loyalty to country, King, honor, freedom, and the code of chivalry.
  • Loyalty to one’s friends and those who lay their trust in thee.
  • Music, dance, and art are the food of the noble knight .

The 12 Virtues of the Shiny Knight
  1. Always respect and obey the law unless the law is wrongful.
  2. Always be kind and never cruel.
  3. Give mercy to those that ask for it.
  4. Always be truthful and never lie.
  5. Defend the Law of Good and seek to stop injustice.
  6. Have compassion to the weak, frail, and oppressed, and seek to help them in any way.
  7. Be charitable to others and give to those in need.
  8. Always succor women when they are in distress.
  9. Love your country, family, religion, and uphold them in any way.
  10. Always put the needs of other above the needs of yourself.
  11. Live a pure and noble life.
  12. Anger blinds, a cool head will win the day. __

Orders of Conduct on the field of battle

In Battle take on enemies in this order

  1. Enemy leader
  2. Opponents of great renown, enemy flags and standards
  3. Opponent Cavalry of Noble or Elite status
  4. Other opponent Cavalry
  5. Opponent elite footmen
  6. Opponent camp and headquarters
  7. Opponent melee troops
  8. Levies or peasants

The Tournament Field (The showplace of Knightly Conduct)

  1. Courtesy to your opponent at all times.
  2. In combat, if you are uncertain of a blow take it.
  3. Do not let anger control your actions.
  4. Do not let the lack of Chivalry in others cause you to be unchivalrous.
  5. If your opponent is your equal practice chivalric action.
  6. If your opponent is your better give no quarter.
  7. Remember your actions speak louder than words.

Prowess: To seek excellence in all endeavors expected of a knight, martial and otherwise, seeking strength to be used in the service of justice, rather than in personal aggrandizement.

Justice: Seek always the path of ‘right’, unencumbered by bias or personal interest. Recognize that the sword of justice can be a terrible thing, so it must be tempered by humanity and mercy. If the ‘right’ you see rings true, agrees with others, and you seek it out without bending to the temptation for expediency, then you will earn renown beyond measure.

Loyalty: Be known for unwavering commitment to the people and ideals you choose to live by. There are many places where compromise is expected; loyalty is not amongst them.

Defense: The ideal knight was sworn by oath to defend his liege lord and those who depended upon him. Seek always to defend your nation, your family, and those to whom you believe worthy of loyalty.

Courage: Being a knight often means choosing the more difficult path, the personally expensive one. Be prepared to make personal sacrifices in service of the precepts and people you value. At the same time, a knight should seek wisdom to see that stupidity and courage are cousins. Courage also means taking the side of truth in all matters, rather than seeking the expedient lie. Seek the truth whenever possible, but remember to temper justice with mercy, or the pure truth can bring grief.

Faith: A knight must have faith in his beliefs, for faith roots him and gives hope against the despair that human failings create.

Humility: Value first the contributions of others; do not boast of your own accomplishments, let others do this for you. Tell the deeds of others before your own, according them the renown rightfully earned through virtuous deeds. In this way the office of knighthood is well done and glorified, helping not only the gentle spoken of but also all who call themselves knights.

Largesse: Be generous in so far as your resources allow; largesse used in this way counters gluttony. It also makes the path of mercy easier to discern when a difficult decision of justice is required.

Nobility: Seek great stature of character by holding to the virtues and duties of a knight, realizing that though the ideals cannot be reached, the quality of striving towards them ennobles the spirit, growing the character from dust towards the heavens. Nobility also has the tendency to influence others, offering a compelling example of what can be done in the service of rightness.

Franchise: Seek to emulate everything I have spoken of as sincerely as possible, not for the reason of personal gain but because it is right. Do not restrict your exploration to a small world, but seek to infuse every aspect of your life with these qualities. Should you succeed in even a tiny measure then you will be well remembered for your quality and virtue.

Alistair aka Shiny

Troop 406 alvonwald